Could you introduce yourself to our readers please?
Marco: Hi everybody. My name is marco and I am 28 years old. I was born and raised in Dortmund/Germany. I’ve been working at ESL TV for 1 or 2 years now as a video editor.
kaLa: Hi dudes. My name is Michael and I am 21 years old. I was born near Frankfurt in Germany. At the moment I live in Aachen and
I´m working at ESL TV in Cologne too.
Alright, let’s start by the main subject. Could you explain what was your own part during the production of Ready Willing & Able?
Marco: Basically you can say, we did everything together. Being able to work at the ESL TV office was a huge advantage. Thus, both of us could always see and approve what the other is doing.
kaLa: At first we split the work in different tasks. For example I selected the scenes and start with the basic editing of the ingame part while marco was busy with the capture setup and putting together the 3D Logo.
Since when have you worked together?
kaLa: Actually we are working together since I`ve joined ESL TV in September 2008. Marco called me after my a-level and asked if I could imagine working for ESL TV.
Marco: I always liked Micha’s work and his Videos. When I was working with mouz!live in 2007 I got the idea to create the next mouz-movie with micha. I asked him and he said he would’ve loved to do it. But a few weeks later mouz!live split up and we both didn’t really have the time to do the video. I started working at Turtle Entertainment TV a few months later. About 9 months working at ESL TV I contacted Micha, accidentally right after he finished school (without knowing) and asked him if he wanted to join ESl TV as a Video Editor.
So why this decision for Michael to coming back into CS movies? Have you got money from mouz or is it just the pleasure of moviemaking?
kaLa: Mousesports asked me several times this summer, if I would like to do the new movie containing demos of the past season. At first I was worried if I could do the very huge project in my rare free time. After the Mousesports movie in 2003 I haven’t done any new CS movies because of new hobbies and interests I began focusing on. After I started working for ESL TV, I told Marco about my offer concerning the new mouz-movie. He got mad config-, editing and aftereffects-skillZ and a solid plan, how we could work on the movie together. So he convinced me to take on the project, which I wouldn’t have done alone. Both marco and me can’t afford to spend so much time without "making it worth our while". And although it seems to be a lot of money for a game movie, you would’nt wanna calculate the hourly rate.
Your new hobby is music?
kaLa: Yes, I started DJing and playing in clubs around Frankfurt together with my good friend Christian Kellner. Together we play electronic music as YKEL, a sort of DJ team.
kaLa and Christian Kellner
We will talk about music later, but about CS movies, after mouz 2003, have you followed the new CS productionso? And Marco have you made a CS movie before?
kaLa: I haven’t followed the scene continuously, but I believe I saw all the "big" movies, like EVE or Ruination. I took a little time off from eSports but I always enjoyed watching great game movies.
Marco: I released a teaser for a community fragmovie, which I wanted to finish in Summer 2006 (*cough*) called The Unsigned Hype. After the teaser I was unhappy with the motion blur in counter-strike and a few other config-related settings, so I spent a lot of time "in the lab" before capturing scenes for my movie. A raw cut of the first part exists, but the project is still on holduntil I have more free time. For my part I always followed the gamemovie scene and was and always will be a big fan of well crafted movies, no matter which game.
For this last movie, you have used MIRV like nobody before, what do you think about this soft?
Marco: MIRV/HLAE is simply THE best thing out there for HL-based game movies. Once again a big shout out to the whole crew developing and constantly improving that tool. Of course HLAE alone is not enough to create a state of the art CS Movie, but it helps with a few CS difficulties and provides a lot of opportunities and freedom to
exactly put into practise what you have in mind. And it saved us quite some time on this project. Thanks again guys, keep up the brilliant work !
Do you have another project with mouz soon ? The movie of the next season perhaps?
kaLa: At the moment we´re collecting demos and preparing to do the next mousesports movie. But when and how this is going to happen is undecided, maybe in some months.
In your last teaser we can see an inspiration of an advertisement for Nike and in the movie we can see that you love the promotion movies about Obama ? How can you explain that?
Marco: The similarities to the NIKE ad are simply based on the fact that it’s (of course) the same music and high fps cameras. We had no intention of re-creating the Nike spot in CS, but to take this great tune and for the first time really max out the camera-Waypoint-system in CS. I always loved that song and was really eager to use it in a trailer some day.
kaLa: As to the Obama’s videos we just both liked that style, which is very prevalent (for example COD5) and we thought it would be a great way to introduce the players in our video.
The logo
Making this movie in the ESL studios, what does it changed for you? Did you work all the day on it, or like the amateur only few hours in the week? How have you made this movie?
kaLa: First and foremost it means the opportunity to physically work together on the same movie in the same room at the same time. Another great advantage was the ability to work on many PCs simultaneously, which saved us loads of time capturing.
Marco: And I think it’s very rare these days that game moviemakers get the chance to really finish a whole movie together without necessity to split it up in parts. Thanks again to our Generous CEO Sven "TexXxas" Hoffmann for giving us this unique opportunity.
kaLa: Usually we worked after our regular work hours and of course at the weekends. It took us about 2 months to finish the movie and let us just say we didn´t have much freetime. Peace out to our girlfriends for being so understanding.
And what is your regular work? Your job in ESL TV ? Something about music or Something else ?
Marco: My main tasks are video editing, motion graphics and camera work for our shows and productions. As the ESL has more and more events throughout the world every year ESL TV has more stuff to broadcast.
kaLa: I’m mostly cutting and working with aftereffects, too. Music is very important, but only because we need good songs in our eSports videos and bits for the shows.
Let’s talk about music. You love it as we can see on your myspace, do you think it is something who give a special touch to your movies?
kaLa: The Music in our movies is very important to us, because it adds to the atmosphere. We spent a lot of time to searching the right Music with enough highlights, so we can sync the scenes perfectly with the scenes.
The last word is for you.
Big Shout Out to everybody making, watching and enjoying game movies, and thank you for all the comments and the feedback. And to TempesT, Sozou, crzyfst, mrks and xyanide: get up off your asses and bring new shit.
Modifié le 17/04/2019 à 13:16
Modifié le 17/04/2019 à 13:16
Modifié le 17/04/2019 à 13:16
Modifié le 17/04/2019 à 13:16
Modifié le 17/04/2019 à 13:16
Modifié le 17/04/2019 à 13:16
Modifié le 17/04/2019 à 13:16
kaLa, une référence !
Comment Edited by Slyprod*TempesT on 24.02.09 19:14:08
Modifié le 17/04/2019 à 13:19